Leap is a First person Sci-Fi multiplayer shooter, with heavily parkour and gadget based combat, you may use tons of abilities and weapons to navigate dangerous maps and destroy the enemy. Leap was inspired by many games like Quake, Unreal Tournament and Halo.
I feel that this is game idea that might just profit, and, after asking and gaining feedback, 7/10 people would play this game.
Here is a more detailed game concept-
In Leap you will be able to perform awesome parkour moves and tricks, while the while the whole time integrating it into combat, you will be able to perform combos for cooler, longer, and more damaging moves, but the normal combat should not be lacking. The goal is for the game to have 3 main multiplayer gamemodes, DM, TDM, and a sort of juggernaut gamemode, but instead having more HP and faster/better Parkour-ing.
Skillsets we need- We need an Animator/Modeler, Familiar with Blender, and Unity Animation.
And also a good modeler for level design.
as for me? I want to use this a learning experience, and learn from the whole team. I will be doing a little bit of everything from Basic modelling, very basic programming and networking, and a bit of level design here and there.
For some Worksamples, See these links:
Worksamples Website: http://gorumdev.6te.net/
Thank You much for your consideration.
Last edited by GorumGamer on Wed Jul 29, 2015 2:25 pm; edited 1 time in total