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Does Unity3D identify a 3DMesh parented to a Curves Controller (Maya) or Shape (3DS Max) ?

on Thu Aug 13, 2015 6:43 am
Does Unity3D identify a 3DMesh parented to a Curves Controller (Maya) or Shape (3DS Max) ?

I am trying to figure out, is it always necessary to SKIN a 3D Mesh to a bone for Unity3D to identify the rig normally ?


Thank you !
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