If you're hearing this, you've been chosen to join the U.S.I - the Undercover Spy Initiative.
You're our last chance of looking at what other countries are planning to do with us, whether it be war or peace. We want you to go undercover as an enemy spy, and seek out any information you can find. If you find any, you'll be paid in I-coins which you can later redeem for better equipment."
Your goal is to go undercover as an enemy spy and grab the codes to unlock the briefcase by backstabbing the enemy team, or you can go all out offensive and get the briefcase itself. This game requires teamwork, and everything you do in each match counts - the results of each match are counted towards an end goal, and the team with the most briefcase captures after 90 days wins some more I-coins. You can play as 4 different teams, but these have been undecided as of yet.
Gamemodes (* means counts towards goal):
- Briefcase Capture*
- Normal TDM
- Normal DM
- (More will be added later)
Features (* means planned, may not be added):
- Assets from this site
- No micro-transactions!
- Slow-paced, tactical gameplay
- Smooth animations
- Realistic cover control*
- Custom launcher
EDIT: Screenshots are broken!
Gameplay screenshots coming soon!
Free 25 keys! (To be used in launcher - grab them while you can):
Please be aware that most test levels have been locked off, and more content will be released in the near future.
Remember to tell your mates and I'll hand out some more keys later (there are currently 10K available ) so that you can play with them in the first playtest, along with other people in a 12vs12 battle if you wish.
More content, again, will be added later, and an Android port will be available after the first playtest. A Linux port will also be available at the same time
P.S. The launcher is most definitely not final, it is just something I quickly whipped up this morning, and will be updated later as it is currently only used to download and update the game
P.S.S The game is most definitely not final either - any animations were whipped up in 30 seconds, but more time will be taken so that the next update is polished.