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Unity Ninja Unity 3D Forum » General Dicussions » Skybox and Horizon

Skybox and Horizon

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1 Skybox and Horizon on Wed Feb 24, 2016 5:43 pm


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I'm going to be combining my client's 3D model (exported as a Revit file) of a modular building with a point cloud of a terrain scan. Can you guys tell me the best way to create the horizon? I understand how skybox works, but I wondered if I would need to have bits of terrain in the distance as well. Would it be good to use a 360 camera to essentially create a "cylinder" or "dome"? Can those kinds of images be imported and used as a sky/horizon image?

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