- Game Progress From Day 1 to Now:
I was able to fix the momentum barrier by changing only the Y axis and not the x and z coordinates.
Edit 2: First attempt at trying to get the car to do flips/roll on the Y-Axis... Damnit.
Edit 3: HOLY GUACAMOLE I DID IT (still some tweaking to be done but I dun diddly figured it out!)
- lol. 42343 Much Torque
Edit 4: I have managed to get flips/spins programmed to the keyboard. I am very pleased with this for now. I will make it smoother further down the road. Next edit will be boosts.
The arena is buggy as hell but it's a WIP!
Update 8: Video demonstration
Update 9: New Car! Still editing textures.
What I Need:
C# Developers/Scripters(For car physics, game modes, etc): 2/6
Level Designers(For each gamemode there will be a different arena): 0/2
Car Makers/Ball Designers(Self explanatory): 0/2
Graphics(Menus/Logos/Car Decals): 1/2
Multiplayer Server Setup(For setting up multiplayer servers): 0/1
Profits: I can't promise anything from this but if we do make anything it will be shared with the team evenly.
I want to have the following sports in the game:
Battle Arena (Debatable)