Ive been trying to make the character thing work for quite some time. The best i have figured out with this is to make the player model a simple plane with an animated texture, then have different animated textures in use for different player animations. but how to effectively make this not a total repetitively long and tedious process for EACH CHARACTER, playable or NPC, is quite beyond my skill level.
As for cutscenes... I have no idea how to make that work. At all. I assume its mostly coding the sequence of events, but again, i am clueless about how to do this.
Any help or advice or both is greatly appreciated!