Unity Ninja Unity 3D Forum
To have exclusive access to all downloads, recourses and links within this forum, a free registered account is required. Just a heads up Wink

You are not connected. Please login or register

Unity Ninja Unity 3D Forum » HELP » Help (General) » Network lobby manager

Network lobby manager

Go down  Message [Page 1 of 1]

1 Network lobby manager on Mon Apr 09, 2018 1:48 pm


Member [Lv. 0]
Member [Lv. 0]

I'm developing a multiplayer online application with unity3D, and i'm using networkLobbyManager, I managed to create a match and allow the players to join the match by running matchMaker.JoinMatch so I have all the players in "Lobby Scene" but I did not understand how we can join them in "play scene".
(I have found that we can move to play scene only if all players are ready, but I do not understand how I can put them all ready).

View user profile

Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum