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Multiplayer project

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1 Multiplayer project on Fri Apr 18, 2014 9:20 am

developer23


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Download the completed project files here: [You must be registered and logged in to see this link.]

(I have not done it myself)



Last edited by developer23 on Sat Apr 19, 2014 4:26 am; edited 1 time in total

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2 Re: Multiplayer project on Fri Apr 18, 2014 6:13 pm

CroXxOne


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lol idk to set up files in project any help? Razz i'm not perfect in unity,but i want to open small multyplayer game.

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3 Re: Multiplayer project on Sat Apr 19, 2014 4:26 am

developer23


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blablaa wrote:lol idk to set up files in project any help? :Pi'm not perfect in unity,but i want to open small multyplayer game.
when you downloaded the multiplayer project, import the assets and will released the scene, which from there you can edit it as you want Wink

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4 Re: Multiplayer project on Sat Apr 19, 2014 4:42 am

CroXxOne


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Nice game really,but which files all i need to put in asset thanx Very Happy? i never did this before. (Name of files thanx)

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5 Re: Multiplayer project on Sat Apr 19, 2014 6:41 am

CroXxOne


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i puted all these folders in assets,and i have alot of error that missing photon and blender?

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6 Re: Multiplayer project on Sat Apr 19, 2014 11:43 am

developer23


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I do not remember, is a complete project or a unity package? I ask because I do not remember. however, if it is a unity package just create a new project (must be empty), and then import the package.
if it is a project just open the scene in the assets folder and click it, and you should import all alone. I hope I was useful
however, the errors that you said, there are because do not have Blender (a program to modelling) but I'm not sure

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7 Re: Multiplayer project on Sat Apr 19, 2014 11:50 am

developer23


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blablaa wrote:i puted all these folders in assets,and i have alot of error that missing photon and blender?
the Unity package is called like this: fpshooternetworkingexample
I downloaded this, and yes, you must create a completely empty project and import this Unity package

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8 Re: Multiplayer project on Sat Apr 19, 2014 12:03 pm

CroXxOne


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well i did create empty new project,but there are these errors?

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9 Re: Multiplayer project on Sat Apr 19, 2014 12:16 pm

CroXxOne


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Now only this says in error: Assets/NetworkScripts/NetworkManager.cs(5,38): error CS0234: The type or namespace name `MonoBehaviour' does not exist in the namespace `Photon'. Are you missing an assembly reference?

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10 Re: Multiplayer project on Sat Apr 19, 2014 2:31 pm

MusicKing7


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blablaa wrote:i puted all these folders in assets,and i have alot of error that missing photon and blender?
Your missing the software Blender, it's a modeling software and photon is because you need the Photon Unity Networking plugin because his game is multiplayer.

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11 Re: Multiplayer project on Sat Apr 19, 2014 2:41 pm

developer23


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MusicKing7 wrote:
blablaa wrote:i puted all these folders in assets,and i have alot of error that missing photon and blender?
Your missing the software Blender, it's a modeling software and photon is because you need the Photon Unity Networking plugin because his game is multiplayer.
thanks, was what I meant Very Happy

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12 Re: Multiplayer project on Sat Apr 19, 2014 4:27 pm

CroXxOne


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i installed blender on my computer,now i need help about photon,i imported photon network plugin in this project,but there are again some errors?

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13 Re: Multiplayer project on Sun Apr 20, 2014 2:47 am

developer23


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blablaa wrote:i installed blender on my computer,now i need help about photon,i imported photon network plugin in this project,but there are again some errors?
I do not know;if you can play the scene then that's fine, although there sno errors

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14 Re: Multiplayer project on Sun Apr 20, 2014 4:16 am

CroXxOne


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i think i found problem,in every object where is some script there wont load script there is just some yellow warning and it says:The associated script can not be loaded. Please fix any compile errors and assign a valid script.
Errors:
Request error (error):
UnityEditor.AsyncHTTPClient:Done(State, Int32)

Assets/Photon Unity Networking/Plugins/PhotonNetwork/SocketUdp.cs(22,32): error CS0246: The type or namespace name `IPhotonSocket' could not be found. Are you missing a using directive or an assembly reference?

Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs(15,54): error CS0246: The type or namespace name `IPhotonPeerListener' could not be found. Are you missing a using directive or an assembly reference?

Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs(8,31): error CS0234: The type or namespace name `Lite' does not exist in the namespace `ExitGames.Client.Photon'. Are you missing an assembly reference?


Assets/Photon Unity Networking/Plugins/PhotonNetwork/LoadbalancingPeer.cs(12,31): error CS0234: The type or namespace name `Lite' does not exist in the namespace `ExitGames.Client.Photon'. Are you missing an assembly reference?

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15 Re: Multiplayer project on Sun Apr 20, 2014 6:13 am

developer23


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blablaa wrote:i think i found problem,in every object where is some script there wont load script there is just some yellow warning and it says:The associated script can not be loaded. Please fix any compile errors and assign a valid script.
Errors:
Request error (error):
UnityEditor.AsyncHTTPClient:Done(State, Int32)

Assets/Photon Unity Networking/Plugins/PhotonNetwork/SocketUdp.cs(22,32): error CS0246: The type or namespace name `IPhotonSocket' could not be found. Are you missing a using directive or an assembly reference?

Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs(15,54): error CS0246: The type or namespace name `IPhotonPeerListener' could not be found. Are you missing a using directive or an assembly reference?

Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs(8,31): error CS0234: The type or namespace name `Lite' does not exist in the namespace `ExitGames.Client.Photon'. Are you missing an assembly reference?


Assets/Photon Unity Networking/Plugins/PhotonNetwork/LoadbalancingPeer.cs(12,31): error CS0234: The type or namespace name `Lite' does not exist in the namespace `ExitGames.Client.Photon'. Are you missing an assembly reference?
you can play the scene?

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16 Re: Multiplayer project on Sun Apr 20, 2014 7:16 am

CroXxOne


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no of course i can't i think i need first to fix these errors they are (red warning) and how to fix not loaded scripts if it's needed to fix? i figured that in scripts are problem,any help thanx?

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17 Re: Multiplayer project on Sun Apr 20, 2014 11:21 am

developer23


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blablaa wrote:no of course i can't i think i need first to fix these errors they are (red warning) and how to fix not loaded scripts if it's needed to fix? i figured that in scripts are problem,any help thanx?
sorry but I just can not help you, try to download the most of other projects, such as:
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18 Re: Multiplayer project on Sun Apr 20, 2014 12:31 pm

CroXxOne


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this is good game! not bad thanx bro Very Happy any other game?



Last edited by blablaa on Sun Apr 20, 2014 12:53 pm; edited 1 time in total

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19 Re: Multiplayer project on Sun Apr 20, 2014 12:53 pm

developer23


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blablaa wrote:any other Very Happy?
no, excuse, I just know this: [You must be registered and logged in to see this link.]

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20 Re: Multiplayer project on Sun Apr 20, 2014 12:59 pm

CroXxOne


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you linked it 3 times thanx it's enought once Very Happy any idea of script how to spawn enemies auto with time?it would be so good!

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21 Re: Multiplayer project on Sun Apr 20, 2014 1:03 pm

developer23


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blablaa wrote:you linked it 3 times thanx it's enought once :Dany idea of script how to spawn enemies auto with time?it would be so good!
already eh, it was also my problem Very Happy . I not have solved, but search on youtube: enemy spawn random here is the first one I found Very Happy
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22 Re: Multiplayer project on Sun Apr 20, 2014 1:08 pm

CroXxOne


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Thanx,in this game if player from another computer connect to default ip what is given when you start scene to play,he will be able to connect or i need to use another ip?

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23 Re: Multiplayer project on Sun Apr 20, 2014 1:11 pm

developer23


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blablaa wrote:Thanx,in this game if player from another computer connect to default ip what is given when you start scene to play,he will be able to connect or i need to use another ip?
I swear, I do not know, I'm creating a multiplayer game and for me this is a problem, you should do some testing Very Happy

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24 Re: Multiplayer project on Sun Apr 20, 2014 1:12 pm

CroXxOne


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np just asking for help Smile thanx

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25 Re: Multiplayer project on Sun Apr 20, 2014 1:14 pm

developer23


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ah do not thank me, I did not do anything Very Happy

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