God'sGeneral wrote:Well I'd say the most valuable skill is organization. If you can't keep track of what works where and how then the game will just be confusing and full of bugs. And when working in teams the most important skill will be leadership. Someone that can manage what each individual is doing in order for the finished projects each department works on runs the way it should for the gamer.
turbomaniac wrote:alot of devs these days are required to know a vast amount of skills when they are in the game industry, for example a 3d artist will also learn some programming
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