So we got a game idea but it may sound a little bit too ambitious for the moment.
We want to create an open-world (sandbox) game in Unity.
Something similar to the Grand Theft Auto series/The Last of Us/Red Dead Redemption.
But here's the point: We want to exploit more the ''emotions'' part of the video games, understand ?
Somekind of a tehnique like putting value to.. let's say a simple character or an object so that the player really begins to develop somekind of feelings upon that thing.
Imagine 2 games :
The first one gives you a magic ring at the begining of the game.
The second one puts you in a dangerous mission to take that ring.
Guess wich of the rings will have more value for the player at the end ? Got it ? Ok. Let's move on to the subject.
We want a core gameplay, a feeling of freedom (that's why we want to make it open-world).
We want a non-linear story, rpg mecanics, character upgrading based on the advancements made by the player.
We want cutscenes, alot of cutscenes.
In other words we wish to create a full AAA game in Unity. Something serious.
So, me and my team (being new to unity) got some questions for you guys :
1.Is this even possibile with Unity ?
2.We want to animate our characters by using real time face/body capture for realistical face expressions ! (What do you think about it, any sugestion ?)
3.We also want to include some comercial songs in our game..do we have to pay for the copyrights for each song or something like that ?
Keep in mind that we are not focused to graphics. We are focused on gameplay, story and realism.
Thanks for helping us, more details coming soon if the answers are positive.
We are looking for folks that want to work with us at a breath-taking video game, an amitious project, more details in private.
PM me if you are interested about it.
Last edited by TheGodsTeam on Mon Sep 22, 2014 3:21 pm; edited 1 time in total