FPS assault wrote:
I think I know what you did wrong.Select your game object that you want to animate,go to the component tab,then misicellaneous,and click animation.Then you can animate your game object.
This forum is old? I think you mean topic.. Haha as this forum is about to hit it's first 'birthday' this december.. And For trouble with stopping animations, I recommend you skip to my 5th tutorial, where I show how to fix this problem trowards the end of the video, and also include a full source project download, with no problems.Pnash600 wrote:I know this forum is a bit old, but I have a different problem. My animation starts without hitting w, and never stops. I restarted the project, and deleted the old one, but just in case it doesn't work again, any tips?
Yes you can use ur own aiming script, in fact I use a simplified error free aiming script in tut 5 and 6.. So just skip to tut 5 and ignore 4, should solve all your problems.Pnash600 wrote:Okay, thanks for such a quick reply, and one more thing, I wasn't too concerned with that but I will take a look at it, but the aimdownsight script was also giving me an error, something about fpswalker being unknown, I looked it up and could only find one person who had a similar problem but got no answer. I did however find a much more simplified ads script in another aiming tutorial, would it work to just insert that in instead?
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