Hello. I have to make an interactive analog clock for my school assignment. Both hands (hour and minute) should be moveable. Player should be able to rotate one of the two hands by moving it with the finger. And when one hand rotates, the other should rotate too with corresponding speed (if the minute hand rotates for 360 degrees, the hour hand should rotate for 30 degrees and vice versa).
I did write some code, but it won't work like it should. Rotations in unity are a bit confusing.
Is there any example or tutorial I can do get so I can finally finish my project?