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Photon network spawning a object on 1 player

on Sun May 03, 2015 3:12 am
Hey so i have this issue where i can't really see which player is the player that made the input to spawn an item and i seem to spawn my objects on the first player that connected to the server.
Any idea how to do this?

I am thinking of either finding the id of all players and them making it spawn on that player or find the local player to be able to spawn it at him. All players have to see the object so i am using a photon view for this.

I am making my game in 100% C# code and would love to keep it that way :3
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