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descriptionBasic educational games for small children

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Hi

Ive been wanting to develop a game/educational experience for small children and want it to have a similar feel to it as Toca Boca life games do. I am experienced with photoshop and illustrator being a graphic designer and I'm also a fine artist. My question is do I develop all of the assets in these programmes and then import them into Unity (I have working knowledge of Cinema 4D and the interface looks very similar to that).

I am assuming I draw my background scene in illustrator or photoshop and then all of the moveable assets as separate files and then import them all.

This might sound like a really basic stupid question to those who have lots of experience but I'm just starting out with unity so please excuse my der-brain-ness.

All the tutorials I see are for the more mature complex games with environments, textures and are more 3D.



Code:

descriptionassets

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Unity treats assets all the same. There are 2D tutorials, just check CG persia or kickass torrents
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